Archive: » 2014 » October

Day 4 & 5 – More Enemy AI and Welcome Rake

Blog / Game Development

Play the game now! Well, have to do some CG work so I can pay those bills, but I wanted to share my latest update.  Item Management should start...

Day 3 – Item, Animation, and AI

Blog / Game Development

Play the Game Here!!!! On to Day 3, where we made some significant progress in the realm of animation, Item Management, and the beginning of AI.  The first thing...

Day 2 – Camera and Nav Meshes

Blog / Game Development

Hi Everyone, I officially call this Day 2 since the last couple of days have been nothing more than tying up loose ends and other client projects.  I imported a...

Day 1 – Introduction

Game Development

So about 2 years ago, I had a client who needed a 3D interactive flythrough of a building. And not into a couple locations, but rather into a couple...